Wiki Index

这个文件由 Codex 维护。新增、重命名或删除 wiki pages 时必须同步更新。第一部分是研究入口;后半部分是完整 inventory,用于 Obsidian、Quartz 和 deterministic health checks。

从研究问题进入

维护入口

  • Wiki Log - append-only operation history
  • Health check: python3 tools/health.py
  • Graph build: uv run python tools/build_graph.py --report
  • Publishing preview: npm run wiki:preview
  • Production build: npm run wiki:build

Syntheses

  • Research Questions - 当前 wiki 支持的高价值研究问题、阅读路径和 evidence boundary
  • Isaac Sim mujoco.usda Runtime Semantics - distill mujoco.usda 的 ownership boundary:不是 visual/collision asset 文件,而是 MuJoCo-specific runtime interpretation / tuning overlay
  • Isaac Sim and MuJoCo Physics and Control Notes - distill Isaac Sim 官方文档措辞、PhysX/Isaac Sim position drive semantics、stiffness/damping、effort limit、七自由度机械臂 gain scaling、MuJoCo/PhysX solver 差异和参数迁移边界
  • 3D Model Formats Learning Map - OBJ、STL、PLY、glTF/GLB、FBX、USD、STEP、URDF/SDF/MJCF 等 3D asset formats 的学习脚手架与 source acquisition plan
  • Wheeled Robot Modeling Learning Map - 轮式机器人建模学习脚手架,覆盖 wheel taxonomy、kinematics、swerve allocation、simulation path、failure modes 和 source acquisition plan
  • Wheeled Robot Visual Lab - 内嵌 academic-style 交互图,把 wheel-level constraints、contact-point velocity 和 chassis matrix rows 放在同一张平面图中复习

Sources

OpenUSD And Asset Infrastructure

  • Introduction to USD - OpenUSD 官方 introduction,解释 scene description、Stage/Layer/Prim data model、schemas、composition arcs、Hydra、extension points 与边界条件

World Models

Robot Foundation Models

Simulation And Evaluation

  • VIRAL: Visual Sim-to-Real at Scale for Humanoid Loco-Manipulation - project page for RGB-based humanoid loco-manipulation,覆盖 privileged RL teacher、vision student distillation、visual randomization、finger SysID、FOV alignment、generalization videos 和 failure cases
  • Robotics Simulation Infrastructure - Stone Tao 的 simulation infrastructure blog,覆盖 task/API、asset management、physics/rendering、visualizer、ML integration、rendering memory/fidelity 和 pose API trade-offs
  • RoboLab - RoboLab official implementation repository,包含 Isaac Lab task library、predicate/subtask system、policy clients 与 analysis tooling
  • RoboLab: A High-Fidelity Simulation Benchmark for Analysis of Task Generalist Policies - NVIDIA 的 high-fidelity simulation benchmark,用 RoboLab-120、language variants 与 sensitivity analysis 评测 task-generalist robot policies
  • Asset Structure - Isaac Sim 4.5 Documentation - Isaac Sim 4.5 docs 中的 legacy / pre-3.0 asset layout,覆盖 asset_base.usdparts.usdasset_sim_optimized.usd、feature layers 和 final asset.usd
  • Asset Structure - Isaac Sim Documentation - Isaac Sim 6.0 EDR docs 中的 USD Asset Structure 3.0 guidance,说明 robot assets 的 geometry/material/instance/physics/runtime/schema/feature layer organization
  • Articulations - Omni Physics - NVIDIA Omni Physics docs 中的 PhysX reduced-coordinate articulation guidance,覆盖 root/topology、JointStateAPI、drive performance envelope、joint friction、closed loops、mimic joints 和 tendons

Contact Physics

Wheeled Robot Modeling

Concepts

OpenUSD And Asset Infrastructure

  • OpenUSD Scene Composition - 把 OpenUSD 的 Stage/Layer/Prim data model、schemas、composition arcs、Hydra 与 Isaac Sim robotics asset layering 连接起来的学习页

World Models

  • World Models for Embodied AI - action-conditioned latent simulators 的 POMDP/ELBO 机制与 practical failure modes
  • World Model Taxonomy - Functionality、Temporal Modeling、Spatial Representation 三轴分类
  • World Model Evaluation - world model metrics 从 pixel fidelity 到 state understanding 与 task performance 的评估层次
  • Latent Dynamics Action Models - 用 DINO latent、diffusion action chunks 与 multi-task objective routing 学习 robot interaction dynamics
  • Inverse Dynamics Models - 从 current/future visual transition 推断 action 或 latent action 的模型,包含 DeFI/GIDM 的 self-supervised video pretraining 机制

Robot Foundation Models

Simulation And Evaluation

  • Task-Generalist Policy Evaluation - 用 task libraries、language variants、predicates、subtask scoring 和 diagnostics 评估泛化 robot policies
  • Robotics Simulation Infrastructure - 把 simulator framework 拆成 task/API、asset management、physics/rendering、visualizer 和 ML loop 的 design decisions
  • Simulation Sensitivity Analysis - 用 controlled perturbations 与 NPE/MNPE posterior 找出影响 robot policy success 的环境参数
  • Simulation Reality Gap(仿真现实差距) - contact approximations、learned dynamics 和 policy context 到 sim-to-real mismatch 的 causal flow
  • Visual Sim-to-Real - VIRAL-style visual sim-to-real 的 teacher-student formulation、domain randomization、real-to-sim hand/camera alignment 与 deployment failure modes
  • Isaac Sim Legacy Asset Structure - Isaac Sim 4.5 legacy / pre-3.0 asset layout,明确旧 layout 没有 source-backed 2.0 命名,并与 Asset Structure 3.0 对照
  • Isaac Sim Asset Structure 3.0 - 用 architecture diagrams、USD layers、payloads、references 和 variants 组织 Isaac Sim robot assets,并隔离 neutral physics 与 MuJoCo/PhysX-specific tuning
  • Reduced-Coordinate Articulations - PhysX / Omni Physics articulation 的 mechanism-level page,覆盖 reduced coordinates、root selection、drive envelope、mimic/tendon constraints 和 solver failure modes

Contact Physics

Wheeled Robot Modeling

  • Wheeled Robot Kinematics - wheel speeds、steering angles、body twist、rolling/no-slip constraints 和 的统一建模入口
  • Wheeled Mobile Robot Classification - Campion taxonomy 中的 与五类 WMR
  • Omnidirectional Wheels - omniwheel / mecanum 的 rank condition、feasible twist polyhedron、roller contact failure modes 和仿真实践含义
  • Nonholonomic Mobile Robots - unicycle、diff-drive、car-like robot 的 Pfaffian constraint、canonical model 和 Lie bracket controllability
  • Steerable Wheels - centered steerable wheels、off-centered caster wheels、swerve-style modules 和 steering DOF failure modes
  • Mobile Robot Odometry - 用 wheel encoder increments 估计 chassis pose 的 / SE(2) integration 方法与 drift sources

Entities

Models, Datasets, And Benchmarks

  • DeFI - decoupled forward/inverse dynamics pretraining framework,用 GFDM、GIDM 和 action adapter 从 videos 到 robot commands
  • EI-30K - LDA-1B source 构建的 30k+ hour heterogeneous embodied interaction dataset
  • LDA-1B - dynamics-centric robot foundation model,统一 policy、latent dynamics 和 visual forecasting
  • Seer - end-to-end PIDM model,用 [FRS] foresight token 和 [INV] action token 做 robot manipulation policy learning
  • π0.7 - steerable generalist VLA model,使用 language、metadata、subgoal images 和 control mode conditioning
  • RoboLab - high-fidelity simulation benchmark/platform for task-generalist robot policy evaluation
  • VIRAL - visual sim-to-real framework for humanoid loco-manipulation,使用 privileged teacher、vision student distillation、visual randomization 和 real-to-sim alignment
  • ContactBench - source 中的 unified C++ contact-model benchmark framework

Organizations And Repositories

  • AwesomeWorldModels - survey companion bibliography repository
  • Galbot - LDA-1B source 中的作者机构与 Galbot G1 real-world evaluation platform context
  • NVIDIA - RoboLab paper/project/repo、VIRAL-linked NVlabs code repository 与 Isaac Sim Asset Structure docs 的发布机构
  • Pixar - OpenUSD official docs 的 copyright holder 与 USD production-pipeline heritage context
  • Physical Intelligence - π0.7 source 中的 robot foundation model research organization

Scene Description Platforms

  • OpenUSD - Universal Scene Description / OpenUSD scene-description platform;当前 coverage 聚焦 official Introduction 与 Isaac Sim asset-structure usage

Simulation Tools

  • Isaac Sim - NVIDIA robotics simulation stack;当前 source-backed coverage 包括 legacy / pre-3.0 Asset Structure、Isaac Sim 6.0 EDR Asset Structure 3.0 与 Omni Physics articulation semantics
  • PhysX - NVIDIA physics runtime / SDK family;当前 wiki coverage 聚焦 Omni Physics articulations source 中的 reduced-coordinate mechanisms、drive envelope、mimic joints 和 tendons
  • MuJoCo - source 中用于讨论 contact regularization tradeoffs 的 robotics physics engine;Isaac Sim docs 中也作为 engine-specific asset layer 出现
  • ManiSkill - Stone Tao article 中用于说明 Python API、batched rendering performance 和 Pose abstraction 的 robotics simulation framework
  • RaiSim - source 中用于讨论 quadruped transfer 与 per-contact handling 的 robotics simulator